There’s a lot of talk about enterprise app development going around. Everyone has their own unique take on the development process, implementation, and maintenance of the modern enterprise app. With so much discussion, it can be pretty tough to separate the fact from the fiction. That being said, if you’re planning to build your own application, take a look at the list below of some of the most common misconceptions and myths regarding mobility projects.
You Should Only Worry About Users After the Development of the Application
Waiting for application development to be completed before receiving feedback is one of the most troublesome mistakes IT departments can make. If you wait until deployment to ask for the users’ opinions, you’ll probably find that there will be some major usability issues or a major component of the application may be missing. Waiting until this stage, can also prove to be very costly in terms of time and expenses. Rewriting certain pieces of code may require reworking major portions of code. It’s best to consult users throughout the planning and development process to ensure a solid user experience and maximize usability. Early on in the planning process you should involve as many users as possible to make the adjustments needed. In addition to the benefits of being able to make quicker and easier adjustments, this approach will also ease user adoption.
First Time’s The Charm
C’mon… You’re not perfect. Don’t be stupid. As with almost anything, it’s going to take a few tries to get it right. Many companies still approach app development with the “waterfall method” rather than the more beneficial “agile method”. It’s better to do small iterative releases, minimizing the risks and costs associated with a one time release. The use of prototypes early on in the development process, can provide feedback on how to best approach the next step.
One Time Deployment
It’s not wise to introduce the application to all users at once. By doing so, you risk the chance of introducing problematic usability issues to all of your users at once. Instead, you should consider a a staged roll-out that allows you to handle any usability issues between releases.
By Providing a Native App, You’re Guaranteeing a Better UX
Mobile applications come in a couple different forms; native, mobile web, and hybrid. With each of these approaches, comes its own advantages and disadvantages. Issues can arise when you settle on one type of development without fully considering the needs of your audience. Many developers often believe that a native application will deliver the best mobile experience. While in some cases, that can be true, it doesn’t always hold up. Instead of choosing the native application path, you should consider your users’ expectations first.
Coding Will be The Most Time Intensive Process
While there are many parts to a mobile application project, it’s a common misconception that coding will comprise a majority of the time spent on the application. Don’t get me wrong, it can take a pretty hefty amount of time, you should set aside a good amount of time for prototyping, UX and UI, testing, organization, security, and user trials.
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